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fast shot new vegas|best revolver fallout new vegas

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fast shot new vegas | best revolver fallout new vegas

fast shot new vegas|best revolver fallout new vegas : Manila Fast Shot is a trait in Fallout, Fallout 2 and Fallout Tactics. This trait reduces the Action Point cost of all attacks by 1, but restricts the player from making Aimed Shots. Despite . webEste sistema utiliza cookies Os cookies são pequenos ficheiros de texto que podem ser utilizados por websites para tornar a experiência do utilizador mais eficiente. A lei diz que podemos armazenar cookies no seu dispositivo se forem estritamente necessários para o funcionamento deste site.
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fast shot new vegas*******Fast Shot is a trait in Fallout: New Vegas. Taking this trait grants a benefit of a 20% increase to the fire rate for all firearms (both Guns and Energy Weapons) as well as a 20% decrease to the AP cost when shooting in V.A.T.S. and a penalty of a 20% increase to weapon spread and 20% decrease. See more

Taking this trait grants a benefit of a 20% increase to the fire rate for all firearms (both Guns and Energy Weapons) as well as a 20% decrease to the AP cost when . See moreFast shot is pretty awesome. The accuracy drop is unnoticeable after you've leveled up your weapon skill to around 50. But its best on slow, powerful weapons. Getting a single . Fast Shot is a trait in Fallout New Vegas (FNV). See if Fast Shot is worth it, its effects, and how to get it using its ID on Console Command.The only time it's really helpful is with the Abeline Kid BB Gun. Fast Shot, Atomic!, Rushing Water, high crits, it gets pretty ridiculous. I tend not to use fully automatics, barring .

Fast Shot is a trait in Fallout, Fallout 2 and Fallout Tactics. This trait reduces the Action Point cost of all attacks by 1, but restricts the player from making Aimed Shots. Despite .according to the wiki, trigger discipline doesn't affect shotgun spread. I think the biggest difference you'd notice would be in vats. but if you're going for a "hobo with a shotgun" .

Fast Shot: 20% Faster Firing, 20% Less Accuracy, 20% Cheaper VATS. Trigger Discipline: 20% Slower Firing, 20% More Accuracy, 20% More Expensive VATS. .

If it doesn't then Fast Shot is completely biased towards explosives which would be funny. Seems like it would be better for melee and unarmed. But, I could be wrong. Fast Shot . The fast shot perk will make your dude 80% accurate with free fire and VATS. But you can grab commando and sniper and completly negate the tradeoff, your free fire .fast shot new vegasI've often heard that Fast Shot doesn't just reduce accuracy by 25%, but actually reduces your accuracy cap from 95% to 76%. However, I've also heard that accuracy bonuses .TomoEK9 13 years ago #21. Fast Shot will obviously make you miss more, but since your are firing faster you will hit just as much in a certain period of time. Also aiming down the sights and crouching signifcantly increases your accuracy. Enemies in this game move all over the place and because of this, attempting to run and gun is pretty poor .SN4FUS. •. Somebody literally did the math and came to the conclusion that trigger disipline effectively gives no bonus accuracy at 100 guns skill (because at that skill you are essentially perfectly accurate), but still lowers firerate. Whereas fast shot has no noticable accuracy penalty at 100 guns skill (because again, you’re almost .Zes May 8, 2021 @ 11:45am. Trigger Discipline vs. Fast Shot (Traits) I chose 2 traits at start; 1 - Skilled. 2 - Trigger Discipline. Now I'm on Old World Blues DLC and i have a chance to change my traits once. And I'm trying to decide on Trigger discipline. My options are; 1) Replacing Trigger Discipline -> Fast Shot.Description: Thematically, New Vegas is a post-apocalyptic western. You've got prospectors, dynamite, revolvers, sheriffs, and outlaws. I'm a firm believer that anyone playing NV NEEDS to play as a wasteland desperado at least once. I've recently been playing through New Vegas again, and I busted out my trusty cowboy build, and this is .

Also another reason why Fast Shot is the best trait ever is because you can easily gain accuracy from crouching and aiming down sight. PSN - Falcahtas. awesomeuno 13 years ago #8. i don't like the fact that even if i have commando and sniper, my accuracy in VATS never goes above 76%. >_>.

Take it. Lvl 12 : Gunslinger - Even though this is the perk the build is named for, this is mostly here to offset the Fast Shot trait. Even if you take a different trait this is still a handgun focused build on matter how you modify it so this is still a good pick. Lvl 14 : Jury Rigging (Repair 90) - I love this perk.Fast Shot: 20% Faster Firing, 20% Less Accuracy, 20% Cheaper VATS. Trigger Discipline: 20% Slower Firing, 20% More Accuracy, 20% More Expensive VATS. From what I've gathered from this is that both of these traits are very useful when used backwards. Fast Shot is amazing for slow firing weapons like snipers, since the % decrease is very .fast shot new vegas best revolver fallout new vegas Permissions and credits. Uses NVSE to allow the fire-rate/accuracy traits to ignore fully-automatic weapons, since I figured these perks should, realistically, only affect how fast your character pulls trigger and operates a gun's action, not how fast a gun operates when holding down the trigger. Intended for use with JIP Selective Fire .Good Natured. Good Natured traits is a recommended traits. Bonus: +5 bonus to Speech, Medicine, Repair, and Barter. Penalty: -5 penalty to Energy Weapons, Guns, Explosives, Melee, and Unarmed. This trait is one of the best traits in the game for new players. This is thanks to all of the skills the trait boosts being very useful together, while .best revolver fallout new vegasGood Natured. Good Natured traits is a recommended traits. Bonus: +5 bonus to Speech, Medicine, Repair, and Barter. Penalty: -5 penalty to Energy Weapons, Guns, Explosives, Melee, and Unarmed. This trait is one of the best traits in the game for new players. This is thanks to all of the skills the trait boosts being very useful together, while .

Fast Shot grants a 20% increased fire rate for weapons while reducing the accuracy of those items by 20%. Accuracy in New Vegas isn't too important, as VATS and various chems can help make hitting enemies a bit easier.

Boards. Fallout: New Vegas. Fast Shot & Trigger Discipline Together? ShinjiEx 13 years ago #1. FAST SHOT "Picture of dual wielding pistols". ¯¯¯¯¯¯¯¯¯. Positive effects: +20% firing rate with Guns and Energy Weapons. Negative effects: -20% accuracy with Guns and Energy Weapons. TRIGGER DISCIPLINE "Picture of an Assault Rifle".

Kamikaze is a trait in Fallout: New Vegas. Taking this trait grants a benefit of a permanent 10 additional Action Points and a penalty of a permanent -2 decrease to Damage Threshold and a permanent 15% decrease to .


fast shot new vegas
20. Mysterious Stranger (Optional) Totally optional perk, but I enjoyed taking it with this build as you use VATS, and it explains the exceptional luck of the revolver cowboy. 22. The Professional. Being effective at sneaking, the perk gives 20% with Sneak Attack Criticals using revolvers. 24. Furthermore, the guns/energy weapons in New Vegas (and FO3) actually have a kind of old-school feel to their shooting by default. What I mean by this is that some guns do not fire rapidly or as fast as they can unless you're a . Change the simple range check to a weapon type+range combo check. The "ranged weapon" has to be Guns or Throwing type and with a range >= 2. This works as an additional fix to the FO2 default (=0) and Haenlomal's fix (=1). 2. Add the original FO1 behavior as the new setting 3. The setting 1 and 2 are unchanged.

I'm trying to figure out which traits I should use for my Sniper. I know I want Built to Destroy however I don't know what second trait I should use. I kinda want something that will help me.if I make this character up to level 50 Skilled/Good Natured wouldn't really help me. I'm trying to figure out how the other traits might help for my Sniper, I keep looking at Fast .Fast Shot is a trait in Fallout, Fallout 2 and Fallout Tactics. This trait reduces the Action Point cost of all attacks by 1, but restricts the player from making Aimed Shots. Despite its description, in Fallout, it actually reduces the cost of all weapons, not just throwing and firearms. This was changed in later installments. When combined with 10 Agility, "Bonus .

Steady is a consumable item in Fallout: New Vegas. A combat drug which provides the user with a steady aim that makes it impossible to miss in sharpshooting, perfect for snipers lining themselves up for the perfect shot. Due to the potency and untested nature of the drug, however, it is also highly addictive. The item appears to be a makeshift inhaler .

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fast shot new vegas|best revolver fallout new vegas
fast shot new vegas|best revolver fallout new vegas.
fast shot new vegas|best revolver fallout new vegas
fast shot new vegas|best revolver fallout new vegas.
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